From First Class to CoachUniversal design is increasingly becoming an important part of our lives. Universal design should ensure transparency and involve as many people as possible. Universal design encompasses all fields, including economic, architectural, and social design. The history of universal design can be said to have started with the Weimar Declaration. The Universal Design Forum is a German non-profit organization whose purpose is to create a safe place for all of us. We see universal design as an economic and social mission. There is an old German saying, “A good idea reflects the times.” Today, with rapid changes with industrial development and technology, it is necessary to seek changes in production to accommodate good ideas, and to apply universal design globally by changing all strategies and methods that have been pursued previously. In the past, most buildings were made of wood. Wood has the advantage of allowing you to build a house in a short time, but it has the disadvantage of low sustainability because it is vulnerable to fire and wind. At the time of the Bauhaus, standards of design and construction were defined. The definition concerned planning standards and standards for how a particular building should be built based on ergonomics. It was published as a book and used as a guidebook for builders worldwide.
Citizen-centered Problem Solving, The Value and Performance of Social Problem Solving DesignThis presentation aims to accomplish three goals - to introduce concepts and methodologies of social problem-solving design; to draw value of social problem-solving design from cases shared at the previous forums hosted by the city of Seoul; and to put forward designers’ future role and vision in relation to the evolving social problem-solving design. Intro: Widening a Role of Design Across the globe, we’re seeing more complex and diverse issues in our society ranging from social structures and policies, climate change, pandemics, to inequality. Design’s role and potential are expanding in addressing these issues. The Ministry of the Interior and Safety has included public service design in the Administrative Procedures Act to encourage citizen participation. Similarly, the Seoul Metropolitan Government has incorporated social problem-solving design into its policies and general plans.
Metaverse Dreams of A Shared, Connected and Expanded CityWhy Do We Desire Cities? Homo sapiens and Neanderthals had something in common. They both built houses or small cities and lived in groups to survive in the wilderness. But outcomes were different. Homo sapiens indeed survived, while Neanderthals became part of history. Unfortunately, we can spot in our cities several factors that pushed Neanderthals into extinction. We’ll explore them further in a unique world known as the metaverse.
Universal Design City Paradigm for a Better Urban FutureThe term “Universal Design” is a philosophy about “designing for everyone”, which means designing products, buildings, cities, information, services, etc. to be used by as many as users as possible in a safe and equitable manner, regardless of users’ gender, age, language, status of disability, level of knowledge, etc.
The Process and Outcomes of the COVID-19 Design ChallengeInsights and Applications for the Post-Corona Era; The start of a design challenge related to COVID-19 Design has great power. Design has the power to motivate people to do many things, such as taking action, creating products and services that make life simple and rich, and deriving a whole new experience. Designers basically carry out design work assigned to their organizations, but in addition to these daily tasks, they have the power to solve the world's biggest problems. I expressed these ideas in the keynote speech last August at the Design for America Summit, where I urged designers to solve the biggest challenges facing the international community through a bold approach. And it wasn't long before the COVID-19 virus outbreak, which had effects worldwide. I thought that there must be a solution that designers can bring to meet the huge challenge of the Corona crisis. After discussing how we should contribute to this challenge by making a difference together with like-minded people like World Design Organization’s Srini Srinivasan and Rebecca Breuer and Liz Gerber of Design for America, we decided to launch the COVID-19 Design Challenge and bring the designer community together. Our starting point was to reach out to designers in each community and ask them what challenges they might face with COVID-19. Altogether, there were over 180 challenges, and they were recorded on Post-it notes and categorized according to themes. We grouped the related ones together and marked them on the priority grid in order of high impact and urgency, considering whether it is a task we need to address, what impact it will have, and whether it can affect urgency and resolution.
Resource Circulation of the City and Sustainable DesignThe life system of today’s humanity is the result of economic growth, and problems that major cities face are mainly focused on areas that can be resolved by technological advancement and economic growth, such as poverty and illness. However rapid growth and advancement across the globe led to qualitative diversification of urban issues, and the humanity focused on the concept of sustainable development and limit in growth resulting from social imbalance and unsustainable phenomenon that are being observeds regardless of region. The concept of sustainability was first mentioned in the report, The Limits to Growth written by the Club of Rome in 1972. World Commission on Environment and Development (WCED,1987) defined ‘sustainability’ as ‘development that meets the needs of the present generation without compromising the ability of future generations to meet their needs’, and it is recently being used broadly across economic, management, climate, environmental and national policies and private activities.
Creating shared value through the responsible design of dynamic systemsIn times like these, design is more valuable and important than ever. The complexity and uncertainty around us continues to accelerate at unprecedented speed. There are global racial tensions and reconing, interrogations of every aspect of our businesses, new wars, new political leaders, and of course the global pandemic that shifted everything around us—it has been a shock to the system, to all of our systems. How quickly and thoughtfully we can evolve our organizations in responsive and regenerative ways, the better we will be able to navigate these challenging times. In this presentation, I would like to introduce global design firm IDEO and then talk through large-scale system design cases by using a human-centered lens focused on the creation of shared value.
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ESG and Social problem-solving design; with a focus on design governance projectSince the spread of COVID-19, cities have faced various social problems different from the pre-COVID era, and citizens have experienced fatigue and stress arising from social problems including Corona Blue (depression due to self-isolation and social distancing), social isolation, increased hatred, digital addiction, etc. To effectively respond to social problems of the city that take place in a multifaceted manner, it is critical to clearly define subproblems first.
Strategy to expand cognitive health designCognitive health design project, which is one of Seoul’s representative design policies to resolve social issues, began in 2014 to apply the design that reflects the physical, emotional and social characteristics centered on residential environment of senior citizens to respond to aging society and sudden growth in the elderly with dementia. The concept of cognitive health design that may rather be unfamiliar to the general people is connected to a series of processes that allow us to see objects, acquire information and make judgement in our daily lives. There are cases where people face unexpected accidents or where functional abilities decline due to aging during the lifetime of humans, and there are also situations that are difficult to be resolved in the medical field. Seoul’s cognitive health design project that can act as a guide in such circumstances is a project that enhances the maintenance and enhancement of cognitive functions such as declined memory, concentration and orientation capability of senior citizens through contents involving physical activities, stimulation of the five senses and social exchange, for the first time in Korea.
Creative Design for Social Problem Solving and Social Responsibility TherethroughThe top 10% of the world's population are able to spend $10 a day (about 10,000 won). This means that the other 90%, being unable to spend $10 a day, are very poor. 80% of them spend only about $2 a day. Design is not about making things pretty and beautiful to increase sales, but about finding and solving problems in a certain situation. Solving problems in an innovative and creative way is an essential part of design. Which group has more problems in life: the 10% of the population who can spend $10 a day or the 90% who can't? The 10% of people have issues with desires, and 90% have issues with needs. In other words, 90% of people have problems that are directly related to survival and they need to be considered more seriously. But 99.9% of designers only design for the top 10%. The real social problem is to leave it alone and only engage in the problem of fueling human desires.
Impact Business Design for Social VenturesPartner of starting social ventures, Sopoong When we face certain problems in our daily life or when social problems arise, the government solves them, or non-profit organizations and companies solve them. Someone has to pay attention to the problem and develop and disseminate a solution. Can the government do all this? Problems can be solved by institutions and policies, or they can be solved by products and services. It can be a public service, or it can be a product or service that needs to be paid for. I would like to think about the ‘company’, which is the entity that makes these products and services.