Universal Design in the Era of Digital Transformation - Creating a World for All Digital Transformation for Universal Design - Inclusive World
SPEAKER: Keon Lee (National Technology Officer of Microsoft Korea)





SPEAKER: Keon Lee (National Technology Officer of Microsoft Korea)





Not Just a Smoking Booth? Seoul's Urban Public Design in Action at Cheongnyangni Station
Hello! I’m Yerim Ko, a supporter of the 2025 Seoul Design International Forum. Today, I’d like to share my visit to the newly installed Seoul-style smoking booth near Cheongnyangni Station. A smoking booth? Isn’t that just a place to smoke? Not at all! This is a thoughtfully designed space that reflects Seoul City’s efforts to address urban issues through design.
Evolution of Social Problem-solving Methodology
LBS Tech is a startup that defines and solves social problems by providing a platform for the use and mobility of people with visual and physical disabilities. It supports people with disabilities in “using” ordering, payment and reservation services efficiently. On the other hand, it also provides convenient “mobility” services by providing building information, pedestrian navigation, and user location information. The fundamental basis of the systems comes from careful consideration of cities.[The Design Manifesto for Citizen Aspirations] Introduction
Through the Seoul Design International Forum 2025, we are pleased to present for the first time the Design Manifesto for Citizen Aspirations. Before we begin the main program, I would like to briefly share the purpose, origins, and significance of this initiative.[Session 1] Invisible Landmark
[Chris van Duijn] Returning from AI to Human Intelligence Good afternoon. After artificial intelligence, back to human intelligence. Feeling like going back in time a bit perhaps. It's a bit of a mashup of the last subject that Professor Dr. Zec kind of was talking about: existing and new. It's about the landmark that Craig explained in detail, but also, it's about human connection.
Solving Diverse Common Social Problems of Seoul through Design
Seoul is an old city where people first began living 6,000 years ago. During the Joseon Dynasty, the capital was enclosed by four gates, but under Japanese rule, the Japanese government established the Governor-General for 36 years of colonial rule. Afterwards, during the Korean War, Seoul was bombed and the city was turned to ashes. Despite all these difficulties, Seoul joined the OECD in 1996 through rapid economic growth that is called the miracle of the Han River, and in 1988 Seoul introduced itself to the world by hosting the Olympics. Such economic development brought benefits, but on the other hand, it brought the negative problems that go with large cities such as environmental pollution, overcrowding, traffic problems, and social problems. In terms of design, signboards that cause visual pollution in the city center, unplanned skylines, and environments covered with obstacles remain yet another challenge for Seoul to solve.
[2023 Seoul International Design Forum] Environmentally Characteristic Space, Maeumpul Seoul Metropolitan Mullae Youth Center
Hello! I am Park Jun-hee, a supporter of the 2023 Seoul Design International Forum. First, let's learn about Seoul Design! What is Seoul Design? Seoul Design is Seoul's vision for design, which responds to the challenges facing communities due to various global issues. It aims to enhance the city's competitiveness and ensure that everyone can live a happy life. Seoul Design develops creative and sustainable design solutions to address various problems faced in everyday life. It creates a safe, convenient, and inclusive urban environment. It is truly amazing that Seoul is leading the world with its design that reflects innovative technologies and the city's unique characteristics. By creating more distinctive design content in everyday life, Seoul Design satisfies the senses of citizens and provides memorable experiences, which in turn enhances the city's appeal. Through events that carry such meaning and content, Seoul Design aims to create a design community where experts, businesses, and citizens can participate and collaborate together.
Accessibility Information Map for the Mobility Disadvantaged Persons
Cities comprise artificial or non-artificial combinations of countless roads (lines), facilities (points), and spaces (planes). Living in such cities, we find the most efficient and fastest way to reach a facility or space. When driving a car, we use a navigation device that informs us of the optimal or shortest route considering real-time traffic volume information and road types (narrow and curved or wide and straight roads). When walking, we can use pedestrian guides on commercial maps such as NAVER Map, Kakao Map and Google Map. When using pedestrian guides, people often prefer the fastest and shortest route, even if there are steep slopes or height differences caused by stairs. If there is no difficulty in walking, slopes and surface materials that may cause inconvenience are obstacles that can be overcome.
Humanising our Cities
Heatherwick Studio believes that emotion is the crucial ingredient that is missing in so much of design today. When did everything become so boring and homogenous? Who is really thinking about how to make buildings, places and objects mean something to us - to lift our spirits and connect us? How can we make our cities more human? World-renowned designer Thomas Heatherwick will outline his thoughts around how designers and policy makers can create more human places, and explain how a fundamental understanding of emotion has shaped how Heatherwick Studio works across all scales and typologies. Thomas Heatherwick is one of the UK’s most prolific designers, whose varied work over two decades is characterised by its originality, inventiveness and humanity. Defying conventional classifications, Thomas founded his studio in 1994 to bring together architecture, urban planning, product design and interiors into a single creative workspace. Working across multiple scales, locations and typologies, Heatherwick Studio has developed into a team of 200 makers and inventors with no signature style. Lead by human experience rather than any fixed dogma, the studio create emotionally compelling places and objects with the smallest possible climate shadow. From their base in London, the studio team is currently working on over 30 projects in ten countries, including Azabudai Hills, a six-hectare mixed-use development in the centre of Tokyo, the new headquarters for Google in Silicon Valley and London (in collaboration with Bjarke Ingels Group) and Airo, an electric car that cleans the air as it drives. The studio has also recently completed Little Island, a park and performance space on the Hudson River in New York; the Zeitz Museum of Contemporary Art Africa in Cape Town; and Coal Drops Yard, a major new retail district in King’s Cross, London. Thomas’ forthcoming book, Humanise, will be published by Penguin in 2023Monthly <Design> Sep Issue. The Charm of Cities Told by Designers: SDIF 2025
The Seoul Metropolitan Government has made continuous efforts to build a city where design becomes a standard for everyday life. Starting with “Design Seoul 1.0” in 2009, the city expanded its strategies through “Design Seoul 2.0” and various design policies. Now, in 2025, Seoul presents a new vision for enhancing the city’s global appeal and charm through the theme “Attractive City of Seoul: Designing a Better Global Life.”A safe space for medical care that boosts resilience and recovery for all
It's been two years since the declaration of the COVID-19 pandemic and healthcare professionals have been battling the virus. As the pandemic prolonged, we have been practicing social distancing and self-quarantine in everyday life for the past two years. The unusual situations which people never experienced before became a new normal, and physical distancing and the Stay Home Stay Safe campaign were implemented to minimize direct contact with other people, which ushered into the “Untact” era. Meanwhile, frontline healthcare professionals that treat patients with COVID-19 are directly exposed to the virus and having a very challenging time. Healthcare workers have been known to have a very high level of stress and fatigue even before the pandemic, however, the outbreak of COVID-19 led to the huge demand exceeding the capacity of healthcare systems, and healthcare workers were put under extreme strain due to overwork and chronic stress.
We Solve Problems Around Us on Our Own! (1)
Citizens are the people who best know the various discomforts experienced while living in a city. There is a limit for public officers and administrative experts who try to close the distance to solve the problems felt by the citizens. In 2015, the SMG introduced “design governance” as a public design project to receive reports from people on public problems and improve the problems with a team comprising citizens, experts, and businesses. All the progress and outcomes of the project were made public on the website to be spread and utilized flexibly.
2023 Seoul Design International Forum 'Seoul Mind Garden Guro Family Counseling Center where you can take care of a healthy mind'
Hello, I'm Lee Ju-young, and I'm a supporter of the 2023 Seoul Design International Forum. Today, let's check what Seoul Design is and the Mind garden that applies Seoul Design with me. What about Seoul Design International Forum? The Seoul Design International Forum is held every year. The 2022 Seoul Design International Forum held last year was a forum under the theme of "Design x Seoul: How Design Enrichs the Future." Through various urban examples, we were able to learn how design can be combined with municipal areas such as welfare, culture, and transportation. The 2023 Seoul Design International Forum "Humanizing Cities: Human, Design, City" is with global designers, architects, and experts, you will be able to learn about the role of public design as an "urban alchemist" who can promote new experiences in the public realm, create memories, and even drive the city's competitiveness through collective memory.