Impact Business Design for Social Ventures
SPEAKER: Sangyeob Han (Korea, Sopoong CEO)










SPEAKER: Sangyeob Han (Korea, Sopoong CEO)










Multi-faceted Valuation of Social Problem Solving Design: Focused on the Case of Seoul
In the past, public design was understood as an urban environment, building, appearance, and landscape-oriented design activity, but today's social problems are much more complex, personal, and diverse. Therefore, attention is being paid to the necessity and importance of solving social problems in various areas, and in the past, space, reliability, and expertise were emphasized, so expert-centered solutions were attempted, but now residents, who have social problems, are approaching them. Citizens' participation is becoming very important because the residents know the problem best and it is something that should be applied after solving the problem together. This trend has been specified in both the public design promotion plans and the legal aspect, and has already stipulated many changes. In keywords such as development, physical environment, and top-down processes that appeared in the past, cooperation and service-side software are emphasized, and most importantly, the process is led by the people on problems that occur in our daily lives. Now, social issues are shifting toward regenerating existing communities rather than creating new buildings.
Post-COVID Era, Direction of Seoul Metropolitan Government’s Universal Design Policy
The global epidemic of COVID-19 is inducing major changes in our daily lives, and in all areas of society. Crisis has become commonplace, and with the transition to a non-face-to-face society, online communication methods have also become popular. Experts predict that this crisis will not end easily, and in particular, the transition to a non-face-to-face society will continue even after the coronavirus (post-corona). In Korea, various measures are being implemented, starting with “social distancing” to prevent and end COVID-19. As a result of everyone’s efforts, results are being achieved, but as social distancing continues, side effects are also appearing in some areas. In particular, for the socially disadvantaged such as the elderly and the disabled, social distancing and isolation from society can be as fatal as COVID-19. In this regard, changes in the public sector are required. It is necessary not only to strive for quarantine through social distancing, but also to alleviate the side effects that are different for each class of society and carefully examine the marginalized blind spots. This is why the role of universal design as “design that embraces all” at this point is important.Design of a sensory healing counseling space that helps mental health recovery
# “It was the best counseling room I’ve ever seen, and I think the counseling will go well.” # “It feels like I am in a hotel VIP room and receiving special treatment.” -Reviews from clients who received counseling at ‘Mind Garden’- # “Counseling is conducted with a welcoming spirit toward the client, which increases self-esteem and self-efficacy as a counselor.” -Review from a counselor who provided counseling at ‘Mind Garden’-
Universal Design City, Seoul
The city of Seoul started an urban design project in 2007. Within the signage maintenance project, public facilities that were chaotically installed on the streets were integrated, and efforts have been made to transform Seoul into a cleaner and more sophisticated city. The Seoul Design Olympiad, held from 2008 to 2010, was a comprehensive design festival that showed the will and vision of Seoul to challenge beyond design. In 2009, the Seoul Design Foundation was established to support projects such as the operation of the DDP, design research, commercialization, and international events. In 2010, Seoul was selected as the ‘World Design Capital’. ‘Seoul Design Week’ has been held yearly since 2015, to revitalize the design industry by holding conferences, expositions, exhibitions, and markets.
Role of Design: Assist Co-existence of People / Environment / Technology
In a rapidly changing technology era, and in a world where online and offline experiences are interconnected, what kind of role should design play in providing experiences for users, such as citizens, members, clients? Let’s discuss the role through space/architecture cases of NAVER. I will introduce to you several cases regarding the company’s office space “NAVER 1784,” training center “Connect One” in Chuncheon, and data centers in Chuncheon and Sejong each, all of which are outcomes of the following: connection of convergence technologies and users; enhanced user experiences; contemplation on the environment and alternatives; and study on roles and responsibilities of businesses.
Universal Design welfare facilities meet with the system / Cases in Norway and Australia
Universal Design has been used for a very long time and has been implemented as part of Seoul's design policy to create an urban environment that is safe and convenient for all citizens, regardless of gender, age, nationality and disability. But it is still difficult for citizens to feel it directly or to fully popularize it within the remit of our daily lives. At this point, we need to think about what strategies the Seoul Metropolitan Government should use in relation to its policies, understand how some countries, like Norway and Australia, understand "different" through the UD system, and look at examples where Seoul can choose to apply UD in the future, especially in relation to important issues regarding welfare services, facilities and space. 1. Origins of Universal Design Universal Design is design for everyone. Its scope is wide-ranging, from products, architecture, environment, services, the urban environment and social institutional improvement, which should be easy to use regardless of age, gender, nationality or disability. Universal in the dictionary sense can be interpreted as universal or all, and it also contains the concept of planning and designing products, buildings and environments from the beginning to make them available to everyone. Universal Design was initially designed as a standard for people with disabilities and the elderly but over time, the scope of its necessity expanded as it gradually targeted a larger number of people. The concept of UD is seen as a concept of life-span design or trans-generational design which goes far beyond the concepts of the barrier-free design, accessible design, and adaptable design of the past.
The Innovative City for the Next Generation(the MZ Generation): Advancing Towards Ultra Connectivity and the Real World
Space defines an experience. At a café, we drink a beverage. In a museum, we see exhibits. People have the same experience at a specific space and sometimes need to stand in a long line. No one think this is weird. On the other hand, for spaces in a movie or a video game we enjoy on a daily basis, a content defines an experience. The main character may stay in a space where a fantasy adventure unfolds or where characters play cat and mouse with each other in a spectacular event. The same space can be a world where so many stories turn into reality. What would happen if the two worlds are merged into one? What would happen if our world turns into a huge playground and all of us become main characters of an exciting story? What would happen if you can share the experience you have had in a movie or a video game with people in a real world? To prove these hypotheses, I would like to guide you to a space which was once an unattractive neighborhood filled with factories and vehicles but is now a must-go place for MZ generation, and a space where once dull and inactive places have become popular spots for a lot of visitors and even a city-wide festival.
Flow: Mobilising Data for Sustainable Outcomes
Cities have undergone transformations in the last centuries based on two paradigms. The first paradigm was the rapid development of infrastructure in the 20th century, and the second paradigm was transportation — the introduction and expansion of vehicles. The next paradigm will be the advent of the fourth industrial revolution leading data-based technological development for smart cities. Then, how can we define practical technologies in the future?Save the Whale in the Plastic Cup! Campaign in Cheonggyecheon for Earth Day
- Ahead of Earth Day, the “Goodbye Plastic Seoul” campaign will be held around Cheonggyecheon from Friday, the 19th. - Installations such as the “Whale Spewing Plastic” augmented reality (AR), fountains, and whale sculptures will be set to evoke empathy and encourage participation. - The city hopes that this campaign will increase the number of citizens participating in reducing plastic usage in their daily lives.
[2023 Seoul International Design Forum] Visited the 'Yes! Kids Zone' Designed by the Seoul Metropolitan Government and Experienced Public Design!
Yes! Kids Zone is a space designed to address the growing problems of obesity, depression, and lethargy among adolescents who have limited opportunities for physical activity due to their academic-oriented lifestyle. Yes! Kids Zone is located in Hanti Park and the surrounding school routes, and is located right in front of the Daechi Police Station.
Universal Design for Public Space
Korea's aging population has increased rapidly since 2000, and it is expected to become a full-fledged aged society around 2018. The Third Basic Plan for Aging Society with Low Fertility, announced on October 18, 2015, includes various plans, such as reviewing the age classification for elderly from 65 to 70 years old. This shows that the aging of the population is recognized as a full-fledged social phenomenon, and that policy preparations are in progress. The concept and principle of universal design as a social phenomenon As awareness of our aging society increases, the application of universal design is also increasing. The first attempt at Universal Design was initiated by the Danish Parents' Association for Disabilities, and later emerged in 1970 as Barrier Free Design and Inclusive Design. The term ‘Universal Design’ was first introduced in Korea around 2000. The concept of universal design was defined by Ron Mace, director of the Universal Design Center at the University of North Carolina, as "designing products, spaces, or buildings that are considered for use by as many people as possible." The same concept was called Barrier-Free Design in Japan. Europe uses the terms Inclusive Design and Design for All. Universal design is an environmental safety design that provides a convenient and fair opportunity for anyone, regardless of age, gender, nationality, or disability, and covers a wide range of areas, including education, culture, information and services.Design 2.0 Design Policy and Future Strategies
I am honored to be speaking with Thomas Heatherwick and Shigeru Ban and I think the interesting designs of Lee Dal-woo was a good stimulus. I will. I will now think again about the actions to be taken by a big city like Seoul Metropolitan Government. My presentation will be about the fun city with vitality, Seoul. I will be presenting in the order of 5 Vision Principles that were carried out.