Design Next: Rewriting the Language of Cities, Seoul Design International Forum 2025
Hello! I’m Nayoung Kwak, supporter of the Seoul Design International Forum 2025!








Hello! I’m Nayoung Kwak, supporter of the Seoul Design International Forum 2025!








City, Design and AI
What should a city in the age of artificial intelligence aspire to be and what value should it provide to its citizens? This talk provides a comprehensive view of how artificial intelligence (AI) technologies are redefining how cities function and transforming the lives of their citizens on a deeper level. Today's rapidly evolving artificial intelligence is more than just a technology, it's revolutionizing society as a whole. However, how these changes are specifically realized in urban environments and how they should be integrated into the daily lives of citizens is still an area that needs further exploration. This talk will explore how artificial intelligence technologies can substantially improve urban environments and provide meaningful value to both individuals and communities. It will analyze the current state of AI's development and future possibilities, exploring not the technology itself, but the design potential of the technology - how it can evolve to focus on human connection, empathy, and convenience. Furthermore, it will share insights and lessons we can learn from examples of cities and countries around the world that are already using AI to revolutionize the way cities function. This talk will provide an in-depth discussion of how the future of AI can transform our cities into smarter, more livable spaces, and point the way forward for creating citizen-centric cities. In this new era driven by AI, cities need to rethink their role as platforms to enhance the lives of their citizens, not just adopt technology.
2023 Seoul Design International Forum: New Universe, Docking Seoul
Seoul Design International Forum! Do you know about the Seoul Design International Forum? The Seoul Design International Forum is held every year, and it is a huge venue for expanding our view of design and moving in a better direction around the city. In the meantime, we have moved toward forming a consensus and spreading awareness of social problem-solving design through excellent policies such as social problem-solving design, universal design, and sharing success stories and know-how to improve citizens' lives, enhance city values, change citizens' daily lives, and experience concrete examples.
City for Disabilities going for tour and culture
From the point of view of mobility-impaired wheelchair users, barrier-free design and universal design are quite different. As Korea is heading towards becoming an aging society, it is expected that the demand for accessibility will increase. The gap must be filled through the application of universal design. Urban life for the mobility-impaired The way in which the mobility-impaired people use the city is very different from that of the non-disabled people. Typically, there is a difference between infrastructure and daily needs. Because disabled people using wheelchairs have difficulty using public transportation, it is common either to use an adaptive taxi that can accommodate a wheelchair or to reduce the frequency of going out. Therefore, mobility is limited, and long-distance movement is impossible, so connection between regions is significantly reduced. Most mobility-impaired people have a great fear of moving out of their place of residence. There are also differences in the way they move. Many older subway stations do not have elevators because the anti-discrimination laws did not apply in the past. In fact, it's only been a few years since wheelchair users have actually been able to ride the subway since related laws such as the Americans with Disabilities Act (ADA) started to take effect. Stairs were removed, escalators were installed, and facilities were installed to allow wheelchair users to move between floors. In addition, there is a problem in that information about the location display of the disabled toilet or elevator is not properly given due to lack of awareness of the versatility of the information acquisition method. This is usually a problem caused by the fact that supplier-oriented guide signs are made, and people with mobility difficulties, travelers with language barriers, and tourists with difficulties feel the inconvenience.The Innovative City for the Next Generation(the MZ Generation): Advancing Towards Ultra Connectivity and the Real World
This forum is an inspiring time for myself as well. Until now, we carried out discussions under the theme of the types of spaces that can act as the main characters and about relevant humanizing activities. In this session, we will talk about the perspective where we are the protagonists. Do you happen to know this song? ‘I love to play all day. Come join me, all my friends’. Do you know what it is? Yes. It is Pororo. What would have happened if we had children in this space? They would have disappeared as soon as we started because they would have said ‘This is not fun. I’m bored’. When we think back on our childhood, children could play all day long wherever they were as long as they had three things. The three things are playground, toys and friends.
Designing the resilient post-pandemic city
As the world, which has achieved rapid urbanization, is struggling to adapt to extreme weather and the corona crisis, the question of whether cities can ensure the safety and well-being of all citizens has been put to a critical test. In the midst of today's high-impact change, urban planners, architects, policy makers and public health professionals all face the challenge of making cities more resilient. What is the city's resilience? In a narrow sense, resilience refers to the ability to return to its original form after some negative event or influence, that is, to restore its original position or form. However, the resilience of cities means more of a role for them than being a healthier place for their citizens to live and work. Resilient cities must have the ability to anticipate the future and adjust health-related systems and designs accordingly. Therefore, when the term resilience is applied in terms of a healthy city, it can be seen that various aspects are accompanied.
Flow: Mobilising Data for Sustainable Outcomes
Cities have undergone transformations in the last centuries based on two paradigms. The first paradigm was the rapid development of infrastructure in the 20th century, and the second paradigm was transportation — the introduction and expansion of vehicles. The next paradigm will be the advent of the fourth industrial revolution leading data-based technological development for smart cities. Then, how can we define practical technologies in the future?
The Innovative City for the Next Generation(the MZ Generation): Advancing Towards Ultra Connectivity and the Real World
Space defines an experience. At a café, we drink a beverage. In a museum, we see exhibits. People have the same experience at a specific space and sometimes need to stand in a long line. No one think this is weird. On the other hand, for spaces in a movie or a video game we enjoy on a daily basis, a content defines an experience. The main character may stay in a space where a fantasy adventure unfolds or where characters play cat and mouse with each other in a spectacular event. The same space can be a world where so many stories turn into reality. What would happen if the two worlds are merged into one? What would happen if our world turns into a huge playground and all of us become main characters of an exciting story? What would happen if you can share the experience you have had in a movie or a video game with people in a real world? To prove these hypotheses, I would like to guide you to a space which was once an unattractive neighborhood filled with factories and vehicles but is now a must-go place for MZ generation, and a space where once dull and inactive places have become popular spots for a lot of visitors and even a city-wide festival.
Role of Design: Assist Co-existence of People / Environment / Technology
In a rapidly changing technology era, and in a world where online and offline experiences are interconnected, what kind of role should design play in providing experiences for users, such as citizens, members, clients? Let’s discuss the role through space/architecture cases of NAVER. I will introduce to you several cases regarding the company’s office space “NAVER 1784,” training center “Connect One” in Chuncheon, and data centers in Chuncheon and Sejong each, all of which are outcomes of the following: connection of convergence technologies and users; enhanced user experiences; contemplation on the environment and alternatives; and study on roles and responsibilities of businesses.
Evolution of Social Problem-solving Methodology
LBS Tech is a startup that defines and solves social problems by providing a platform for the use and mobility of people with visual and physical disabilities. It supports people with disabilities in “using” ordering, payment and reservation services efficiently. On the other hand, it also provides convenient “mobility” services by providing building information, pedestrian navigation, and user location information. The fundamental basis of the systems comes from careful consideration of cities.
Universal Design Project for Convenient Spaces: Public Restrooms
The Republic of Korea is experiencing radical demographic changes, such as the super-aged society and an increase in the foreign population. The public sector is obliged to create comfortable spaces for parents to go out with infants as well as an environment for seniors, persons with disabilities, and children. Recently, public spaces have been improved with the acknowledgment of diversity and the reinforcement of legal regulations. However, laws do not regulate details of small-scale unit spaces, which have low priorities when it comes to spatial improvement. For example, the SMG remodeled many aged community service centers during the “‘Outreach Project for Spatial Improvement of Community Service Centers,” but restrooms were not included in the scope of this project. As such, Seoul has built and improved good spaces, but it excluded small-scale spaces like restrooms. Among diverse spaces, restrooms, in particular, are crucial for solving physiological issues. Therefore, restrooms should be available at any place. Though Koreans tend to allow people to use restrooms freely, many restrooms in old buildings of Seoul are not open to the public. Accordingly, the Design Policy Division of Seoul and the Seoul Universal Design Center (“Center”) selected restrooms, places with an urgent need for universal design among small-scale unit spaces, as the first target for improvement, as well as a target for the “Outreach Project for Spatial Improvement of Community Service Centers.”[Session 1] City, Design and AI
[Sang Lee] Today's presentation topic is 'Urban Design and Artificial Intelligence'. Since it's not too difficult a topic, I hope you can listen comfortably. I am currently a Creative Director at TikTok, working on AI system implementation. Before that, I was a Design Director at Google, and prior to that, I was the head of C+ AI Plon Studio at Microsoft. Before that, I worked at LYIN Digital. This year, I wrote a book called 'AI Works, Humans Grow' which fortunately became a bestseller. Thank you.
Metaverse Dreams of A Shared, Connected and Expanded City
Why Do We Desire Cities? Homo sapiens and Neanderthals had something in common. They both built houses or small cities and lived in groups to survive in the wilderness. But outcomes were different. Homo sapiens indeed survived, while Neanderthals became part of history. Unfortunately, we can spot in our cities several factors that pushed Neanderthals into extinction. We’ll explore them further in a unique world known as the metaverse.