Considerations regarding healthy city after COVID-19
1. Statistical figures on the status of coronavirus outbreaks by city in Korea Since the first confirmed case of COVID-19 in South Korea on January 20, 2020, the coronavirus has spread rapidly in Korea, peaking on February 29, 2020. Since then, there has been a rapid re-spreading trend twice up to October, and the capital city, Seoul, has 53.13 confirmed cases per 100,000 population, the third highest number after Daegu and Gyeonggi-do.Policy direction identified from the analysis of the diffusion process of Life Safety (Crime Prevention) Design
The anonymous cities that we have been building allowed us to have maximum freedom and make various choices, however, inappropriately, the cities have mercilessly reduced many alternative choices such as collective community action that were available in the past. Only for the limited purpose of reviving the collective environment, physical design of living environment must be used.The Social Role of Architects
Presentation will be mainly divided into three topics: 1. Investigating potential of paper tube as structure - Paper is typically seen as something weak without its own strength. I will explain about how I started using paper tubes as architectural element, challenges I went through, and how something so seemingly weak can become something so strong and durable. 2. Architectural and Design Works - Architecture plays a vital role as part of our city. They in fact make up and define the city. I will explain some of the major architectural works, from small to large scale projects. I will also show a number of projects with timber structure. Timber is one of many materials from the nature, and is known to be very environmentally friendly (for example emits much less CO2 than concrete and steel).The Value of Universal Design Enhanching a City Branding and Success
The Universal Design International Seminar hosted by the city of Seoul from 2016 to 2020 made a contribution to the evolution of universal design. And we’re in the process of re-connecting the achievements so far with values that create urban competitiveness and branding. At the same time, the unprecedented pandemic has upended every aspect of our life, causing distress and a sense of alienation. Against this backdrop, the presentation focuses on the necessity and achievements of design policies incorporating ‘design as a value creator’ into people’s everyday lives and our society that yearn for restoration and healing.Enjoying Hangang Park with a light, breezy hammock and a shaded chair
Hello! I'm *Chwieopppogaegi*, a supporter for the 2024 Seoul Design International Forum. In this post, I’d like to introduce the Ttukseom Hanul Hanul Hammock and shaded chairs. Have you heard of the Hanul Hanul Hammock? It’s part of a fun design space created by the Seoul Metropolitan Government, located in Ttukseom Hangang Park, which will be the venue for the Seoul International Garden Show 2024. This "Hanul Hanul" space was designed with fun design elements and offers a unique resting area. It uses the park’s landscape and net materials to create a hammock-style resting space. "Seoul's Fun Design" aims to bring new discoveries, joyful communication, and sensory enjoyment to citizens' daily lives, making the city more vibrant and attractive by providing fresh and engaging experiences.The Innovative City for the Next Generation(the MZ Generation): Advancing Towards Ultra Connectivity and the Real World
Space defines an experience. At a café, we drink a beverage. In a museum, we see exhibits. People have the same experience at a specific space and sometimes need to stand in a long line. No one think this is weird. On the other hand, for spaces in a movie or a video game we enjoy on a daily basis, a content defines an experience. The main character may stay in a space where a fantasy adventure unfolds or where characters play cat and mouse with each other in a spectacular event. The same space can be a world where so many stories turn into reality. What would happen if the two worlds are merged into one? What would happen if our world turns into a huge playground and all of us become main characters of an exciting story? What would happen if you can share the experience you have had in a movie or a video game with people in a real world? To prove these hypotheses, I would like to guide you to a space which was once an unattractive neighborhood filled with factories and vehicles but is now a must-go place for MZ generation, and a space where once dull and inactive places have become popular spots for a lot of visitors and even a city-wide festival.2020 Seoul Design International Forum - Universal Design
2020 서울디자인국제포럼Metaverse Dreams of A Shared, Connected and Expanded City
Why Do We Desire Cities? Homo sapiens and Neanderthals had something in common. They both built houses or small cities and lived in groups to survive in the wilderness. But outcomes were different. Homo sapiens indeed survived, while Neanderthals became part of history. Unfortunately, we can spot in our cities several factors that pushed Neanderthals into extinction. We’ll explore them further in a unique world known as the metaverse.2023 Seoul Design International Forum - <Mind Garden>, a Seoul-style counseling space where you take care of your heart and take care of it with a counselor
Hello, everyone! I'm Jae-in, and I'm working as an online supporter for the 2023 Seoul Design International Forum. The Seoul Design International Forum, held in Seoul on September 14, 2023, is an event that brings together top speakers from world-class designers, architects, and experts to discuss the present and future of Seoul's design that citizens want, under the vision of "Humanizing Cities." The forum focused on the role of public design as an "urban alchemist" who can promote new experiences in the public realm, generate memories, and even drive the city's competitiveness through collective memory. What is public design here, It is a design method to improve everyday life and enhance citizens' convenience and happiness by designing public places, facilities, and environments. It is applied across various areas, such as urban planning, transportation systems, and public facilities, to improve the development of the city and the quality of life of its citizens. Public design creates social values and effects in various aspects based on user-centered principles. This is often done through civic participation and collaboration and is recognized as part of efforts to make the city a more pleasant and sustainable space. I'm very excited about the Seoul Design International Forum in the future. If you want to know more about the Seoul Design International Forum, please check the link below. www.sdif.orgThe Innovative City for the Next Generation(the MZ Generation): Advancing Towards Ultra Connectivity and the Real World
This forum is an inspiring time for myself as well. Until now, we carried out discussions under the theme of the types of spaces that can act as the main characters and about relevant humanizing activities. In this session, we will talk about the perspective where we are the protagonists. Do you happen to know this song? ‘I love to play all day. Come join me, all my friends’. Do you know what it is? Yes. It is Pororo. What would have happened if we had children in this space? They would have disappeared as soon as we started because they would have said ‘This is not fun. I’m bored’. When we think back on our childhood, children could play all day long wherever they were as long as they had three things. The three things are playground, toys and friends.[Keynote Session 2] Service Design for the Desirable Cities – Smart Living through Design
[Birgit Mager] What Makes Cities Desirable? When we consider desirable cities, urban design and aesthetics - which we discussed extensively in the morning session - are crucial elements. This includes architecture, planning, public spaces, and historic preservation. However, these aspects alone don't complete the picture. A truly desirable city encompasses multiple dimensions. We must consider livability, economic opportunity, and sustainability. Infrastructure and mobility play vital roles, alongside community and social cohesion. Culture and lifestyle shape the city's character, while education and innovation drive its future. Resilience ensures its longevity, and governance and leadership guide its development. All these aspects can be addressed through design, particularly service design - a field I began teaching in 1995 when it was entirely new. Over the past 30 years, I've had the privilege of experimenting with, framing, and expanding this field until it became what we might call "the new normal" in many organizations and governments worldwide.Good Environments Make the Youth Emotionally Healthy
“Social problem-solving design” that changed our everyday life — youth problem-solving design The social problem-solving design project of the SMG that began since 2011 has undergone a transition from a “policy-centered” design to a “human-centered” design by proving its effects and receiving the attention of residents. Accordingly, the SMG started the design project in 2014 to solve problems faced by the youth, such as school violence, emotional anxiety, digital dependency, and peer relationships. The first step was the school violence prevention design project which sought points for improvement by analyzing various causes of school violence. The project name was changed to youth problem-solving design in 2018 as its scope has been expanded from school violence to other youth problems that are regarded as social issues. In particular, the necessity of the project emerges from the fact that problematic behaviors of the youth are worsening in terms of the quality and diversifying in terms of the types and targets. There is an urgent need for a solution that considers the developmental stage of the youth and regional characteristics. The youth problem-solving design project of the SMG will be examined by focusing on six representative cases of youth problems.