3rd Pre-forum for 2022 Seoul Design International Forum Part2TALK 2. Values in daily lives that were changed by the public design
Seoul Universal Design 100The concept of urban design that we share today can be found at the beginning of the Joseon Dynasty when Great Monk Muhak planned the city by applying the philosophy of Yin and Yang Five Phases at the time, while looking at Hanyang Land with Lee Seong-gye. The traces of urban design that began in this way entered modern times and established an image of a city that combines the past and the present, and we can see traces of this urban design in old palaces, and walls throughout the city. These days, the urban landscape around us remains in the past only, or there are misleading examples of creating a desolate forest of buildings without harmonizing with nature in a biased appearance with only modern beauty. As a city is a place where various people live together, the design should also be created by various people. The most important thing here is the citizens, the actual 'users' of the city. Changes in urban design can begin with the question "How did you consider city users?"
Seoul Design International Forum 2022Based on the vision to “Create Value through Design,” the Seoul Metropolitan Government implements its various design policies ranging from the macro plans for landscape to the micro plans for service improvement. To ensure that citizens can fully savor the attractiveness of natural environment and spaces across the city and enjoy thoughtful care and respect, the role of design in the future society will be even greater. This forum held with the theme, “DESIGN x Seoul : How Does Design Enrich Our Future,” will learn how design serves as an engine for enhancing values of cities through various examples of cities. Also, it will review how citizens in those cities enjoy these value.
The Innovative City for the Next Generation(the MZ Generation): Advancing Towards Ultra Connectivity and the Real WorldSpace defines an experience. At a café, we drink a beverage. In a museum, we see exhibits. People have the same experience at a specific space and sometimes need to stand in a long line. No one think this is weird. On the other hand, for spaces in a movie or a video game we enjoy on a daily basis, a content defines an experience. The main character may stay in a space where a fantasy adventure unfolds or where characters play cat and mouse with each other in a spectacular event. The same space can be a world where so many stories turn into reality. What would happen if the two worlds are merged into one? What would happen if our world turns into a huge playground and all of us become main characters of an exciting story? What would happen if you can share the experience you have had in a movie or a video game with people in a real world? To prove these hypotheses, I would like to guide you to a space which was once an unattractive neighborhood filled with factories and vehicles but is now a must-go place for MZ generation, and a space where once dull and inactive places have become popular spots for a lot of visitors and even a city-wide festival.
3rd Pre-forum for 2022 Seoul Design International Forum Part1TALK 1. Value of custom public design that is easy to understand and is convenient
Considerations regarding healthy city after COVID-191. Statistical figures on the status of coronavirus outbreaks by city in Korea Since the first confirmed case of COVID-19 in South Korea on January 20, 2020, the coronavirus has spread rapidly in Korea, peaking on February 29, 2020. Since then, there has been a rapid re-spreading trend twice up to October, and the capital city, Seoul, has 53.13 confirmed cases per 100,000 population, the third highest number after Daegu and Gyeonggi-do.
Impact of Social Problem Design and Conditions for its SuccessIn this article, I will first introduce how social problem-solving design has evolved for the last 30 years, and as a result that we should approach social problem-solving design in a way different from the traditional design of a single product. In particular, I will tell how it is important to assess the long-term performance of design, and the need to have a strong link to policy to successfully implement the design.
Absolute Value of Design and Innovation – Thinking Beyond CompetitivenessPrevious design innovation aimed at gaining a competitive edge, but today’s design innovation in products, services, or policies raises the necessity of absolute values. In order to establish “good brands,” companies and institutions should bear in mind that unlike the past, it is hard to build trust when there is no originality as distribution channels of content diversify, resulting in intensifying competition. Customers can now compare and analyze various brands thanks to increasing data and diversified channels conveying such information. In other words, creating innovative momentum or developing brands using previous method is no longer effective. As customers today access numerous contents, unforgettable consumer experiences can only be made through a new dimension of challenges; hence, the need for absolute innovation. Companies mainly consider “the targets to connect their products, services, and policies with” for absolute innovation. Still, the most significant thing is to understand the core value of services, products, and policies which have strong chemistry with customers based on understanding the momentum of customers.
Better Cities through Design to Improve LifeThe Index Project was started in 2002 to educate and encourage people worldwide to draw sustainable solutions to global and social issues. Design and design processes engage in improving the quality of our lives and the community. The project is based on a “design to improve life,” a concept that has been mentioned since 2002. Thus, we take a user-centered design approach and consider their impact on sustainable society, economy, and environment.
City for Disabilities going for tour and cultureFrom the point of view of mobility-impaired wheelchair users, barrier-free design and universal design are quite different. As Korea is heading towards becoming an aging society, it is expected that the demand for accessibility will increase. The gap must be filled through the application of universal design. Urban life for the mobility-impaired The way in which the mobility-impaired people use the city is very different from that of the non-disabled people. Typically, there is a difference between infrastructure and daily needs. Because disabled people using wheelchairs have difficulty using public transportation, it is common either to use an adaptive taxi that can accommodate a wheelchair or to reduce the frequency of going out. Therefore, mobility is limited, and long-distance movement is impossible, so connection between regions is significantly reduced. Most mobility-impaired people have a great fear of moving out of their place of residence. There are also differences in the way they move. Many older subway stations do not have elevators because the anti-discrimination laws did not apply in the past. In fact, it's only been a few years since wheelchair users have actually been able to ride the subway since related laws such as the Americans with Disabilities Act (ADA) started to take effect. Stairs were removed, escalators were installed, and facilities were installed to allow wheelchair users to move between floors. In addition, there is a problem in that information about the location display of the disabled toilet or elevator is not properly given due to lack of awareness of the versatility of the information acquisition method. This is usually a problem caused by the fact that supplier-oriented guide signs are made, and people with mobility difficulties, travelers with language barriers, and tourists with difficulties feel the inconvenience.
Senior life in the era of Ageing societyAccording to the World Population Ageing 2020 published by UN, the Ageing population that consists of those who are 65 years old and older has reached 720 million people in the world as of 2020, and is predicted to account for 1/6th of the global population in 2050. Our society is also at the brink of entering the super-aged society as the baby boomer generation transferred into the elderly population starting from 2020. The expansion of the ageing population could be seen as a result of a natural phenomenon in the midst of the extended life expectancy of human on the back of advancement in the medical science and technology. The change in the demographic composition is a critical factor that determines the future of humanity. In particular, since a dramatic change in the demographic structure such as ageing can lead to various changes in the local community, global efforts are being made to seek out multi-angular countermeasures to ageing.
Universal Design welfare facilities meet with the system / Cases in Norway and AustraliaUniversal Design has been used for a very long time and has been implemented as part of Seoul's design policy to create an urban environment that is safe and convenient for all citizens, regardless of gender, age, nationality and disability. But it is still difficult for citizens to feel it directly or to fully popularize it within the remit of our daily lives. At this point, we need to think about what strategies the Seoul Metropolitan Government should use in relation to its policies, understand how some countries, like Norway and Australia, understand "different" through the UD system, and look at examples where Seoul can choose to apply UD in the future, especially in relation to important issues regarding welfare services, facilities and space. 1. Origins of Universal Design Universal Design is design for everyone. Its scope is wide-ranging, from products, architecture, environment, services, the urban environment and social institutional improvement, which should be easy to use regardless of age, gender, nationality or disability. Universal in the dictionary sense can be interpreted as universal or all, and it also contains the concept of planning and designing products, buildings and environments from the beginning to make them available to everyone. Universal Design was initially designed as a standard for people with disabilities and the elderly but over time, the scope of its necessity expanded as it gradually targeted a larger number of people. The concept of UD is seen as a concept of life-span design or trans-generational design which goes far beyond the concepts of the barrier-free design, accessible design, and adaptable design of the past.